Episode 41: Jean-Claude Van Damme

It’s a new week, so we give you a new episode! Check out our tribute to our double-main man, JCVD! We discuss five of his classic films in our own adorable way and you get to hear the Main Man Standings Song five times! We give the people what they need. Listen and subscribe!

Ep. 40: KONG: SKULL ISLAND

Folks, Episode 40 is here! This was a lot of fun and we think you’ll be into it! We check out the latest entry into the King Kong movieverse: KONG: SKULL ISLAND as well as discuss the latest offering from the Outback Steakhouse and spend way too much time theorizing what superheroes’ penises may or may not look like. It’s your favorite hour of the week!

Daily Cartoon! RAINBOW BRITE E.1: “Peril In The Pits”

Welcome to the Thursday edition of the Daily Cartoon on Car JoeMez! I’ve been trying to keep a good variety with this so today, we’re heading back to the 80s to catch an episode of Rainbow Brite!

I don’t remember how popular this was since I was really young when it was a thing, but – as a character – Rainbow Brite has had a pretty decent run. From being a big star for girls in the 80s to being a wonderfully slutty Halloween costume for those same girls once they grew up, she definitely has her fanbase.

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Halloween is the best.

I assume I’ve seen at least an episode of this show at some point, but I’ll be damned if I remember anything about it. I do, however, remember that it was the theme of my pre-school graduation in…1986, I think. Pretty sure that’s the right year. That seems to line up. You know who would know this? My mom. Hold on, I’m going to call her and see what she says.

Mom (picking up phone): Hey, what’s up?

Me: Quick question, when I graduated pre-school, the theme was Rainbow Brite, right?

Mom: Yes, actually, I think you’re right.

Me: And what year would that have been?

Mom: Let’s see…you were born in 1981. In September of 1982, you would have been one. In September of 1983, you would have been two…

Me (inner monologue): Is this really happening right now?

Mom: …in September of 1984, you would have been three…

Me (inner monologue): Holy shit, she’s serious…

Mom: …in September of 1985, you would have been four…in…yes, so, yes, 1986 is right.

Me: OK, that’s all I needed to know. Thanks.

Note: This was a legitimate, honest-to-goodness telephone call between my mom and I.

So now that we’ve solved the mystery of when I graduated pre-school, let’s actually talk about Rainbow Brite. I had no idea, but the character of Rainbow Brite was first created by Hallmark in 1983 (when I was two, as my Mom would say). In 1984 (when I was three), the cartoon was first introduced in a primetime special and then licensed to the fine people at Mattel for toys and other bullshit. In 1985 (when I was four), Rainbow Brite And The Star Stealer, an animated movie was theatrically released before the cartoon series was brought back for 12 more episodes in 1986 (when I was five).

So, OK, Rainbow Brite had a pretty decent run in the 80s and has been revived for a bunch of remakes and reboots since then. All terrific, I’m sure. So what’s this show about? Well, for the second straight day, I’m going to quote the geniuses at Wikipedia because – just like yesterday – if I wrote this on my own, you’d think I was doing the pot (that is only slightly worse than heroin, according to Republicans).

In Gen 1 continuity, and most of the franchise‘s backstory, a young girl named Wisp is brought to a gray, desolate land with the mission to bring color to this fictional world by locating the Sphere of Light. Along the way she befriends a furry creature (called a sprite) named Twink, a magnificent horse named Starlite and finds a mysterious baby who turns out to be the key to her mission. With the help of her new friends, Wisp locates the legendary Color Belt and rescues the seven Color Kids, who had been trapped by the King of Shadows. Using the Color Belt, Rainbow Brite and the Sphere of Light defeat the King of Shadows, liberate the sprites and bring color and beauty to the land, henceforth called Rainbow Land. Wisp is renamed Rainbow Brite in honor of her new role as leader of the Color Kids, who are together in charge of all the colors in the universe.

The Color Kids spread color across the universe from the Color Console inside the Color Castle. Each Color Kid works is in charge of her/his respective color. She/He has a personal sprite and he manages a number of like-colored Sprites that mine Color Crystals from the nearby Color Caves. These crystals are processed into Star Sprinkles which are the essential components to brightening and coloring any object or place. Rainbow Brite and the Color Kids’ mission is often complicated by the likes of Murky Dismal, his sidekick Lurky, and other villains. Brian, a boy from Earth, sometimes assisted Rainbow Brite in her adventures.

In the movie Rainbow Brite and the Star Stealer, the setting expands to include the diamond planet Spectra. All the light in the universe must pass through Spectra before coming to Earth. However, Earth soon falls into a wintry darkness when the diamond-obsessed Dark Princess decides to steal Spectra for her own. Rainbow Brite and her horse Starlite must team with Spectra’s boy warrior Krys and his horse shaped rocket On-X to defeat the powers of darkness and save Spectra, Earth and the universe.

Good fucking god, this is going to be amazing. I feel it in my fucking bones.

Let’s watch a cartoon.

Rainbow Brite E.1: “Peril In The Pits”

Originally Aired: June 27, 1984 (when I wasn’t quite three yet)

Plot:

We open with a boy, Brian, returning home from school all depressed about not making the team. His dog, Sam, keeps barking at him because a shit ton of rainbows just start decorating the sky out of nowhere and this morose motherfucker is way to melancholy to even look up.

Rainbow Brite appears on one of the rainbows a top her trusty, flying steed, Starlite and with her personal sprite, Twink and is intent on getting this kid to look at the fucking rainbows because she doesn’t believe anybody can be upset when looking at rainbows. It’s three minutes in and we’ve already found out that Rainbow Brite is an idiot.

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Rainbow reveals herself to Brian and explains they’re from Rainbowland and are responsible for putting the color in the world. Sure. I suppose there are jobs out there for everybody if you look hard enough.

Rainbow douses this kid in all sorts of colors and he’s rightfully pissed off about it. Apparently, the only way to get all the colors off him so he can go home and have dinner with his parents is by taking him to Rainbowland.

At this point, we meet Murky and his dimwitted sidekick, Lurky. They hate Rainbow Brite and colors and they want to make everything drab and colorless in order to destroy happiness and hope. Everybody has a fucking cause these days. Murky’s big plan is to steal Rainbow’s color belt by spraying her with his Gloom Spray that will…I guess turnover the belt to him. Yeah, that sounds about right.

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Rainbow returns to Rainbowland with Brian and is greeted by the Color Kids: six kids who are each in charge of one color of the rainbow. That’s when – SUHPRISE – Murky pops out of the bushes with the Gloom Spray that does nothing while Rainbow just destroys it with a spritz of rainbow from her magic belt. Murky and Lurky run off, but promise their next plan won’t fail so easy.

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Wait. That was the whole fucking plan?! Just one shot of Gloom Spray?! This guy doesn’t have a fucking prayer of ever getting this belt away from Rainbow.

Rainbow sends the Color Kids to keep watch on the Star Sprinkles just in case Murky tries something, but they’re apparently useless, since Murky hits them with a dose of Gloom Spray almost immediately. He takes the Color Kids as prisoners and grabs a handful of Sprinkles thinking they’ll come in handy later on. That’s called foreshadowing, folks.

Meanwhile, Rainbow gets word of the Color Kids’ capture just as she cures Brian from his rainbow skin tone. Her and Brian hop on Starlite and head to The Pits where Murky and Lurky live. Rainbow tries using the Color Belt, but its powers don’t work in The Pits. How will she ever rescue the Kids now?!

Murky traps and captures the rescuing heroes in no time AND gets Rainbow’s belt away from her! Now he can sap all of the color from Rainbowland!

 

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Murky and Lurky head to Rainbowland and start making everything suck. Today, he starts with Rainbowland and now, with Rainbow’s belt, he can steal the color from the entire world!

Rainbow gives an inspirational speech to all her fellow prisoners that – for all intents and purposes – is equivalent to…

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All the colorful people are crazy inspired and escape in time to foil Murky’s plan and to get the belt back so Rainbow can restore all the color in Rainbowland.

After a brief celebration, Rainbow returns Brian to his home where I guess he learned a valuable lesson about not letting shit bother him and to appreciate rainbows or something. Fuck if I know. Either way, he’s got a crush on Rainbow Brite and can’t even text her because they haven’t invented ways to communicate with girls in 1984 (when I wasn’t quite three yet). This is a sad ending now that I think of it.

Final Thoughts:

This is silly and I fucking loved it. Seriously, the good people at Hallmark must have had the best drugs when they came up with this right here.I have to watch the movie now. Have to. That’s going to be a Friday movie day somewhat soon on this blog, folks. Take that to the bank!

I wonder if Rainbow and Brian have that long “will they, won’t they” relationship. I mean, there’s only a movie and 12 more episodes so it can’t be too long, but I’m rooting for them. I doubt Rainbow gets to meet many boys outside of Rainbowland and instead of falling into what would feel like an arranged marriage with one of the male Color Kids that would probably be unfulfilling and bland, she needs a new and exciting Earth boy in her life. Go get you some, Rainbow Brite, go get you some.

I found this on YouTube, but there are some DVDs out there for the series and the movie. I think you’ll like it so go check it out and, as usual, bring those comments this way when you do.

See you for movie day tomorrow!

❤ Joe

Daily Cartoon! THE MIGHTY DUCKS E.26: “To Catch A Duck”

Welcome to the Wednesday edition of the Daily Cartoon on Car JoeMez! We’ve got something…something for you today so let’s get the other stuff out of the way quickly.

The podcast! Listen to it! A new episode every week talking about shit you like. It’s legit. Find it on iTunesSoundcloud or wherever you download your podcasts. Make sure to subscribe, leave a review and tell your friends to do the same.

In 1992, Disney released a movie called THE MIGHTY DUCKS that featured a ragtag group of Pee-Wee hockey playing underdog kids from Minnesota overcoming the odds and defeating the much more talented and wealthy team from a neighboring district all under the guidance of Emilio Estevez who was sporting some great fucking hair.

This movie was such a smash hit that it inspired two sequels, a genuine NHL expansion hockey team and, of course, this: an animated series of its own! The series lasted 26 episodes and debuted in 1996 which is curious timing seeing as how the first movie was already four years old and the hockey team (founded and owned by Disney) entered the league for the 1993-94 season so it’s not like we were still awash in Mighty Ducks mania.

But there we were, getting a Saturday morning cartoon about a group…you know what? I’m going to copy and paste the premise of this show from Wikipedia because, if I explained it myself, you’d think I’m on the crack.

In another galaxy exists a planet populated entirely by humanoid ducks. Dubbed “Puckworld” by its inhabitants, it is an icy planet, perfectly suited to the Ducks’ favorite pastime, hockey. For the citizens of Puckworld, hockey was not simply a sport, but a way of life, occupying virtually every aspect of day-to-day existence.

Legend has it that centuries ago, during an invasion by a reptilian race called Saurians, a duck named Drake DuCaine became the planet’s savior over the Saurians’ Overlords. The legend tells that DuCaine did so with a high-tech goalie mask. With it, DuCaine sent the Saurians to a mysterious “Dimensional Limbo”.

The last of the Saurians escape Dimensional Limbo and returns to Puckworld with an armada of robotic attack ships. The group of four is led by the last of the Saurian Overlords, Lord Dragaunus, who is assisted by his minions Siege, Chameleon and Wraith. They invade the planet and enslave the people of Puckworld. After some time, a resistance is formed by Canard, who has found The Mask of Drake DuCaine. With it, the wearer of the Mask could see through the Saurians’ invisibility cloaks. Canard forms a band of Ducks to fight Dragaunus. The members of his team consists of Wildwing, Nosedive, Tanya, Duke, Mallory and Grin. They go on a mission to destroy Dragaunus’s fortress the Master Tower and free the planet from the Saurians’ control. While the mission is successful, Dragaunus and his forces manage to escape in their ship, the Raptor. The Saurians open up a dimensional gateway to escape through, but Canard and the others follow him into the portal with the Aerowing, intent on stopping them.

Dragaunus attempts to get rid of the Ducks inside the portal by attacking them with an electromagnetic worm that will grow until it can swallow the Aerowing. In a desperate attempt to get rid of the worm, Canard sacrifices his own life by throwing himself to the worm. Before doing so, however, Canard gave the Mask, and leadership of the team, to Wildwing Flashblade, his best friend. Both the Raptor and the Aerowing leave the portal and enter a different dimension, landing in the Earth city of Anaheim, California. The Ducks meet Phil Palmfeather, a human who becomes their manager and makes them a legitimate NHL team. Their arena, only known as The Pond in the show, has a hockey rink that doubles as a landing pad for the Aerowing above and has a formal HQ below. On Earth, the Ducks and Dragaunus continue their fight, with Dragaunus’s plans of conquest often curtailed by damage to the Raptor’s power source and his efforts to find a new source of power, although there are other villains that also challenge the six Ducks.

Got it? It’s fucking batshit crazy. But somebody thought we absolutely needed this. One thing that did come out of this is that the character of Wildwing ended up becoming the actual fucking mascot for the NHL team.

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…so there’s that.

I remember this show existing and also remember not caring. I don’t think I’ve ever seen an episode, but – all cards on the table – after that background plot, how could I not be excited for this shitshow? It’s just gotta be fucking Bananatown. Just has to be.

Let’s watch a cartoon.

Mighty Ducks: The Animated Series E.26: “To Catch A Duck”

Originally Aired: January 17, 1997

Plot:

We open in what appears to be a museum where Dragaunus has sent a couple of his henchman to steal some jewels that he needs to support his new weapon. They are, of course, immediately foiled by the Mighty Ducks and disappear to explain their failure to their boss. Dragaunus says he must call on an old friend from Puckworld to do this job: Falcone.

Mallory is constantly questioning Duke’s allegiances since he used to be a criminal on Puckworld before he switched sides and joined the Duck resistance. The rest of the Ducks still trust him, but when the gems are immediately stolen after the last attempt, they have to question Duke just to be sure. The plot only thickens when they catch on to the fact that it must have been Falcone due to clues left at the scene. Duke is certain he must be working for Dragaunus, but there is suspicion since Duke and Falcone used to be in a gang together on Puckworld.

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Simple, yet effective storytelling. I can hang with this.

Duke figures out the trail of high-end gems and anticipates Falcone’s next heist. When he arrives with Tanya and Nosedive at the Pacific Museum, Falcone is already there. Falcone is able to lock Tanya and Nosedive in a vault, while Duke convinces him he’s back to a life of larceny and wants in on Falcone’s deal with Dragaunus. The other Ducks don’t see Duke’s endgame, though, assume they had misplaced their trust in him all along.

Duke and Falcone head to London to steal an even bigger jewel from the clock tower of Big Ben, but Falcone double-crosses Duke and leaves him to be found by the police while he grabs the jewel for himself. Unfortunately for Falcone, Duke escapes the clutches of the police and has a face-off with Falcone. Falcone comes out on top and heads to his scout ship to steal the weapon – a mind-eraser ray – for himself, but Dragaunus is waiting for him and tosses him out the door.

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The Mighty Ducks arrive on the scene and begin the chase after Dragaunus while Duke catches Falcone and hands him over to local law-enforcement. Nosedive and Tanya shoot down Dragaunus’s ship as he teleports out of trouble after which, the Ducks gather together to apologize for doubting Duke and having learned a valuable lesson about teamwork and friendship.

Final Thoughts:

Honestly, I liked this! It was a lot better than I thought it could have been. A lot of it is pretty paint-by-numbers, but was done in a fun fashion that made it a pretty enjoyable and easy watch.

I’d like to have a better understanding of war on Puckworld that caused the Ducks and Dragaunus, but obviously, I’m not going to have that understanding from just one episode that happens to be the final episode in the series. Also, seeing as this was the final episode, there wasn’t really any closure or finality to the saga of the battle between the Ducks and Dragaunus which would bother me as a watcher, but isn’t surprising given the “plan of the day” format used by the overwhelming majority of cartoons at the time rather than a more episodic storyline with a continuous plot.

All in all, pretty fun, but probably not something I’ll ever feel the need to watch the full library of. If you’re looking to check it out, there’s a bunch of episodes in decent quality on YouTube, but don’t believe there’s been a DVD collection put out that I’ve been able to find. I did look, but didn’t come up with anything. Feel free to send some info along if you know of such a thing. I did find a VHS release of a the first few episodes sewn together that collectively acted as an introductory movie, but that’s all. I don’t have a VCR anymore. This does me no good.

So go, check it out, or send me memories of when you used to watch. I love hearing that shit. See you tomorrow.

❤ Joe

Daily Cartoon! ROBOCOP: The Animated Series E.11: “Into The Wilderness”

Welcome to another edition of the Daily Cartoon on Car JoeMez! Make sure to check out the latest episode of The Car JoeMez Podcast where we set the wheels in motion for our first contest and discuss the final installment of the Wolverine trilogy, LOGAN, on iTunesSoundcloud or wherever you get your podcasts. It’s good. Listen to it.

Today’s cartoon is Robocop: The Animated Series! If you don’t remember this existing, you’re most likely not alone. It only lasted 12 episodes in 1988 and then faded into obscurity to only be viewed by idiots like me who can’t get enough of shit like this.

Listen, I love Robocop. I loved the movies, the NES games and especially when he saved Sting from the wrath of the Four Horsemen at Capital Combat ’90.

Seriously, hearing the announcers get excited as Robocop meanders his way down the entrance ramp is my everything.

As for this cartoon series, I’m going to admit to having never seen it, but being really excited to get this viewing underway. I mean, it’s fucking Robocop, it’s just has to be good. Now they did temper down the tone of the movies to make it more appropriate for kids to watch, but still. It’s going to be awesome. I can feel it in my bones.

If you’re not familiar with Robocop, here’s a brief background: Detroit cop, Alex Murphy is brutally murdered by a gang of violent criminals, but is revived by a mega-corporation with robotics and returns to the force as a superhuman cyborg law-enforcer named Robocop.

Simple enough, right? Good, good. Let’s watch a cartoon!

Robocop: The Animated Series: E. 11: “Into The Wilderness”

Originally Aired: December 10, 1988

Plot:

We open on a plane where OCP – the company that built Robocop – is traveling with our favorite cyborg police officer to a showcase in Los Angeles to show off their work and, hopefully, sign a contract to produce Robocops for the LAPD. Terrific. Just collect a bunch of already dead cops and turn them into cybernetic freaks. No sweat.

The plane has a sudden malfunction and is going down. The passengers all skirt tragedy with the help of parachutes, but Robocop’s prime directive is to protect the innocent so he needs to rescue the pilot who has been injured. Robocop grabs the pilot, fits him with a parachute and tosses him out the emergency exit to narrowly escape, but this leaves Robocop to crash and burn with the plane.

Apparently, nobody is looking for Robocop and he’s found by a woman named Claire who is an environmental biologist. She’s been working to help protect endangered species and water supplies and came across the crash site. Robocop – being from Detroit…in the future – has never seen a deeply wooded area before and seems to like it.

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Claire shows Robocop a stream that has been contaminated and is littered with dead fish. Robocop follows the stream to search for the source of the contamination which leads to a OCP plant that is actively de-foresting the area. Robocop rips a cyclone fence straight out of the ground and arrests the plant manager for breaking the law. One of the underlings informs the big boss that Robocop is in town and he decides to release the robotic hounds on our hero.

Robocop fends off the cyborg dogs (seriously), but sustains major damage. He’s down to only 25% of his reserve energy and Claire says there’s a dam nearby and maybe they can build a makeshift charger to restore Murphy’s strength. Unfortunately, the logging crew is still looking to rid themselves of the Robocop threat and sends a giant, Transformer-looking wood chipper called The Ravager after him. Just when it looks like they’ll be able to plug Robocop into the nearest power outlet, the Ravager captures him. This may prove fatal as his energy level is dangerously low.

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Claire returns to the wood cabin she’s been staying at to find Lewis (Robocop’s partner in Detroit), Dr. Tyler (the scientist from OCP who created Robocop) and Lt. Hedgecock (another cop who is decidedly anti-Robocop) waiting inside. They all escaped the plane crash and after finally locating the debris, followed tire tracks to the cabin hoping to find Murphy. The now quartet just casually drive on to the logging site and retrieve Robocop with basically no resistance.

They get Robocop to the dam where Dr. Tyler builds an electric chair to act as a charging bay in about 8 seconds. They hit the switch and Murphy jumps up like Popeye after eating a can of spinach. All seems good, but then SUHPRISE! The Ravager appears, but is no match for a fully charged Robocop. Murphy blasts the Ravager in its robotic leg which sends it toppling off the top of the dam and into the stream hundreds of thousands of feet below. Probably not that much, but it’s a fucking drop and a half.

With the Ravager out of the way, Robocop returns to the logging site to place the correct parties under arrest for their destruction of the environment. He’s confronted by The Old Man, the very top guy at OCP who reminds Murphy that he still works for OCP. Robocop responds that he’s a police officer first and The Old Man should watch himself or else he’ll have no problem making sure he also spends time behind bars.

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Final Thoughts:

FUCK YES ROBOCOP! This cartoon was…ok, so it wasn’t amazing, but Robocop is the bee’s knees and in a setting where he’s fawning over the wondrous view of trees and animal life, he’s fucking spectacular.

Sure, the tone is mellowed since this was pushed to kids while the movies are pretty fucking no-joke violent as Robocop tries to cleanse Detroit of the underbelly that infests it, but it’s not like this destroys the aura of Robocop. He’s still legit and strikes fear in the hearts of your everyday criminals. Just like he should.

There’s only 12 episodes in this series so I’ll apt to check out some more here and there, but I don’t feel the need to absolutely watch the whole series. I may…I may not. I love the movies. If I’ve got a Robocop itch to scratch, it’ll be with a rewatch of the movies.

I found a few episodes of this on YouTube and, as far as I know, there’s never been a Region 1 released DVD of this series that I can find. Feel free to let me know otherwise if you’ve got better intel than I do. All in all, it’s a worthwhile watch if you’re a Robocop fan just to see him in a different medium still being awesome.

See you tomorrow.

❤ Joe

Daily Cartoon! THUNDERCATS S.1,E.28: “The Wolfrat”

Good afternoon and happy Monday! Welcome to a brand new week of the Daily Cartoon on Car JoeMez! Before we get started, make sure you check out the latest episode of our show,

The Car JoeMez Podcast on iTunesSoundcloud or wherever you get your podcasts. Subscribe, leave a comment or review and share with your friends because they probably like the same shit you do.

Let’s get started. I shouldn’t have to do a lot of background on Thundercats. It was a massive hit, had an incredible toy line and is one of the most memorable series of the 80s. The coloring and early use of anime-like animation sequences made it attractive and exciting to kids of all ages and having a fucking kick-ass theme song just cemented the whole deal.

By now, you all now how much I love toys and games and this property was one of my favorites as a kid. The figures were great, but the real gems in the line to me were the playsets. Of course, Cat’s Lair, the Thundercats’ headquarters was great, but my favorite was Mumm-Ra’s Tomb Fortress!

The commercial doesn’t do it justice since it’s focusing on figures instead of the actual playset, but let me tell you something, pal, this shit was Bananatown. I used to have Mumm-Ra transform his decaying corpse into Mumm-Ra the ever-living like 600 times a day. I couldn’t get enough of it. Besides just the feature, the sculpting on it was hella cool. The gargoyle-type statues that framed the sarcophagus were fucking scary as shit. This is totally one of my favorite playsets ever. Probably won’t be for most people, but this is why this is my blog.

You all know how much I love licensed video games, but for whatever reason, Thundercats didn’t have one. Not a real one, anyway. There was a side-scroller computer game for Commodore 64 and other like devices of the era, but no console game ever made it out despite reports that there was an NES version in the works. This makes me a sad panda. When the remake was released on Cartoon Network about five years ago, a Nintendo DS game was released, but c’mon, I’m not playing no Nintendo DS. Fuck outta here.

So the show, right. Easily one of the most beloved cartoons of the 80s about a group of immigrant cats chased away from their homeland after it becomes inhabitable and their struggle to live peacefully in a new land amongst folks who don’t want them there. That’s basically the premise, right?

Let’s watch a cartoon.

Thundercats S.1, E.28: “The Wolfrat”

Originally Aired: October 30, 1985

Plot:

We open with Mumm-Ra questioning Vultureman about his latest invention: The Wolfrat. Vultureman says it is the latest in mutant technology and can easily penetrate Cat’s Lair. It’s a robotic rat with pretty good AI that should aid in their quest to rid themselves of the Thundercats. Mumm-Ra give Vultureman a miniturizing potion to have the Wolfrat bring into Cat’s Lair that will turn the Thundercats into tiny Thunderkitten. Solid plan.

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The Wolfrat easily drills itself into Cat’s Lair and sprays Mumm-Ra’s potion into a ventilation shaft that immediately shrinks the Cats into tiny versions of themselves. They quickly deduce that Mumm-Ra is behind this and stress how imperative it is to find an antidote quickly. Unfortunately for them, though, time is not a luxury they have as the Wolfrat drills into the control center and begins an attack on our tiny Thundercats. Lion-O and Tygra are able to distract the Wolfrat long enough to allow for an escape, but things are in a bad way for our heroes.

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Meanwhile, Mumm-Ra sends Vultureman and the rest of the mutants to set forth an attack on the Thundercats while they’re vulnerable. The Thundercats have locked themselves in Tygra’s lab in the meantime, trying to concoct the antidote, but Lion-O gets a warning from the Sword of Omens. He tells everybody to keep working while he gets to the sword chamber. He uses the vents to get there and the Sword shows him of the impending attack headed their way.

Tygra’s working on the antidote while Panthro builds Snarf an armor to combat the Wolfrat since Snarf wasn’t home when the potion came through the vents and is the only one of normal size. Utilizing his new protection and through the teamwork of the Cats, they are able to destroy the Wolfrat just as Vultureman, Monkian, Ssslithe and Jackalman arrive at Cat’s Lair.

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The Cats are ready, though and are fend off the villains long enough for Tygra to put the finishing touches on the antidote needed to restore the Thundercats to their normal size. Lion-O – riding on the back of Snarf – heads for the lab and by the time the mutants are able to get through the heavily reinforced doors, not only have Lion-O and Tygra been restored, but Snarf has been enhanced to giant status! Snarf chases the mutants out of town while Lion-O summons the remaining Cats to get their dose of antidote. The day has been saved.

Final Thoughts:

Look, I love this show. I have for like 30 years and will for probably another 2 or 3 since someone like me probably won’t make it too much longer. I’ve watched it a bunch over the years and will continue to do so.

So, I’m not necessarily unbiased and – while I know this isn’t one of the stronger episodes – still enjoyed it and felt it went quick. Sure, I hate Snarf like the rest of you, but he’s there and we deal with him. The rest of the characters, however, I really enjoy. I think Mumm-Ra is a fucking phenomenal heel and even his group of minions – while somewhat generic in name – all fit what we’re going for and add value.

As for the Thundercats, they’re a great group that compliments each other well and I think that only gets added to later in the series with the introduction of Lynx-O, Bengali and Pumyra to enhance their numbers.

For its time, Thundercats was an incredible show. The animation was done in Japan and you can definitely see the difference from all of the other animated series of the era. It was special, new and fun and something that I think still holds up pretty well today.

I have this whole series on DVD, but if you’re an Amazon Prime subscriber, you can find the entire series as well as the 2011 reboot (which is also terrific and will be covered at a later time in this space) available to stream. So go do that and enjoy it as much as I do.

See you tomorrow.

❤ Joe

 

Ep. 39: LOGAN

A new week brings a brand new episode of the podcast! This time around, we’re talking Joe’s Eddie Money cover song contest as well as the final installment of the Wolverine trilogy: LOGAN. Find us on iTunesSoundcloudStitcher & more! Subscribe, like, rate and review and even more so: enjoy!