Yeah, I know. I got flustered yesterday. Lost my cool. But I challenge any one of you to watch yesterday’s episode and feel different. It was absolute garbage. At some point, if you feed a guy shit, he’s gonna call you out on it.
When I write these blogs, I do it literally as I’m watching the episode. It’s not a recap that I do afterwards. So you’re getting my thoughts concerning what’s happening – for better or worse – in real-time for the most part. And one thing I’ve never been able to do is pretend I like something when I know it’s shit. This show is starting to grate on me like Quint’s nails on a chalkboard. It’s not on M.A.S.K. level quite yet simply because there’s at least a purpose and a backstory to the purpose here whereas there was zero history in the other show. But something needs to change before I take my talents to a new show. I’m not going to force myself to sit through shit that is whack.
For now, however, we continue to watch this.
S.3, E.6: “The Old Switcheroo”. Original Air Date: 10/26/1989
April gets a tip that some suspicious activity is happening at CyberTech Labs and goes to check it out. When she arrives, she finds Shredder, Bebop and Rocksteady doing bad guy stuff so she calls the Turtles. April is hiding in the rafters…like Sting…but makes too much noise and is discovered by Shredder. Just as she’s about to be captured, the Turtles and Splinter come busting through the door.
Our first battle of the day ensues and this one is a bit more even than normally. OK, I’m on board. Let’s see where this goes. During the brouhaha, both Splinter and Shredder get thrown on to opposite platforms of some giant machine. A rogue laser activates said machine and both leaders are hit with some type of radiation. Bebop and Rocksteady grab Shredder and head out of Dodge, while the Turtles attend to Splinter.
As both chiefs are coming to, each realizes that their minds have been transferred into the other’s body. Whooooooooooooaaaaaaaa!
Both Shredder and Splinter realize that this is their chance to infiltrate each other’s base and take it down from the inside. They raise the suspicions of those around them, but – for the most part – the Turtles and Krang just attribute it to the knock they took during the fight.
The Turtles do begin to question Splinter during a training exercise where he fights more like Shredder. Krang then demands Shredder take a brain scan since he’s asking too many questions about science. Splinter is able to use his meditation to control his brain waves to match Shredder’s and ease Krang’s worries and then takes Bebop and Rocksteady back to the surface to get another device Krang needs to mobilize the Technodrome.
April swings by the sewer to check on Splinter, but an angry Splinter kicks her out because she’s distracting the Turtles. She turns to leave, but the Turtles leave with her because they understand now that Splinter is pulling a Bobby Hill and just ain’t right.
As they arrive on the surface, so too does “Shredder” and his mutants. The TMNT disable the mutants quickly and then set their sights on Tin Grin (which is my face insult they use on Shredder), but the Splinter inside him is able to convince them of who he really is and, together, they come up with a plan to take down the real Shredder.
The Turtles return home to an irate “Splinter” who verbally castrates them for leaving without finishing their chores, but they calm him down by saying they’ve located Shredder and can nail him for good. Splinter’s inner Shredder voice is excited that this is working out even better than he hoped for and still believes he’s not being suspected.
Splinter – in Shredder’s body still – returns to CyberTech Labs to try to set a trap for Shredder so they can reverse the mind-transfer. The Turtles arrive with “Splinter” and – although they know the deal with the switched-personas, Bebop and Rocksteady do not. During the heat of battle, Bebop charges at what he thinks is Splinter and battering rams the fuck out of him leaving his prone body one of the mind-transfer devices platforms. The real Splinter, seizing the opportunity, runs to the other platform and gives the signal to Donatello to activate the machine. The machine, however, is still damaged from last time and time is running short as Shredder – in Splinter’s body is about to come to. Rocksteady shoots his laser at Donatello who dodges it. It hits the control unit and activates the device causing another mind-reversal. Both Shredder and Splinter are prone on the floor, but the shot has caused the machine to short-circuit. The entire thing is about to blow and the TMNT take the chance that the reversal worked and rescue the body of Splinter before escaping the building.
When Splinter comes to, he has reverted to his body and everybody celebrates by having pizza.
Well, not exactly a new and innovative episode, but at least the wrinkle of Shredder and Splinter changing bodies made it somewhat interesting. Thankfully, today’s episode was light years ahead of yesterday’s. Thankfully. Mercifully.
That being said it was still “unfortunate weapon that needs reverse polarity to alleviate the unintended effects” which I probably should have kept a score for how many episodes have the same premise.
I haven’t seen any of the current edition of TMNT and maybe I should to see what kind of writing and storytelling go on. I’m not a fan of the current wave of CGI animation that seems to be prevalent in all current cartoons, but maybe I should check it out just for comparison’s sake.
All in all, though, a thankful improvement over yesterday and something I’m not hating myself over watching.
Thanks to all those reading. See you tomorrow.